11.1 Displace- Mircodisplacement

In favor of the Microdisplacement:
By painting multiple materials on the same object, unlike the Displace “Modifier” this will have a real effect on the object even with multiple materials.


Mircodisplacement only works by setting the Cycles render engine, and you need to be in Render mode to see the effect.


To adjust the strength of the microdisplacement, use the “Bump” properties from the relevant material module: